Mod «Faction Upgrade (Swamp Ninjas) ENG» for Kenshi
Faction Upgrade (Swamp Ninjas) improves the Swamp Ninja faction in Kenshi.
Changes include:
Towns
- The main headquarters is moved to a nearby hill and upgraded. It now includes an armor and supplies store, a street forge, and a gang lair.
- Three new outposts are built along the border between the Swamp and the Southern Swamp. Each has a gang lair and an armor and supplies store.
- If the Shade dies and Big Grimm is alive, the Hounds will take over these settlements.
Lore and Dialogues
- Swamp Ninjas act as masters of the Swamps. They no longer attack neutral players on sight. Instead, they stop players and demand tribute for passage. If refused, they will attack.
- Small outposts and reinforced patrols guard the southern border to intercept traders.
- If relations with the faction are hostile, you can speak to Garcon, the gang diplomat at the Clownstead bar. For a fee, he can restore relations to neutral if the Shade is alive. This service works only once.
- Players with neutral status and no other swamp gang membership can join the Swamp Ninjas by speaking to the Shade. Alliance members receive a weekly share of loot and can complete tasks for the Shade to increase their share and unlock bonuses.
Squads
- Each squad now has a Jonin leader and extra Chunin members.
- Headquarters and outposts generate four squads each to strengthen presence in the Southern Swamps.
- After becoming a Jonin, the player can lead any roaming squad for two days.
Weapons and Armor
- New armor types and blueprints are available only in faction settlements. They can be purchased by players who are neutral or allied.
- This mod includes custom armor sets previously released as separate mods.
Version 02.03.2026: Download
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