Mod «MK.III Relic Hunter (New Skeleton Race)» for Kenshi

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The MK.III Relic Hunter is a rare and specialized variant of the ancient Skeleton race. These units extensively self-modify using experimental and scavenged Old Empire components. Custom retrofits replace standard parts with volatile, specialized mechanics. Acoustic-dampening chassis plating, micro-tuned servos, and overcharged optical arrays grant stealth capabilities, high movement speed, and superior visual acuity. They operate as silent operatives with no fear of death.
Custom Game Start: The Relic Hunter Difficulty: Hard Starting Location: World's End (Tech Hunters headquarters) Starting Gear: Drifter's Leather Pants, Rusty Long Cleaver, one Skeleton Repair Kit, and 1,000 Cats. Bounty: 50,000 Cats. Faction Relations: Completely hostile (-100) with the Holy Nation.
Gameplay and Stats This race trades raw durability and armor slots for extreme speed, enhanced vision, and specialized utility.
Anatomy and Hitpoints Core and limbs are slightly more fragile than a standard Skeleton due to experimental internal mechanics. Head, Chest, Legs: 200 HP Stomach: 185 HP Arms: 180 HP
Sensory and Mobility Enhancements Vision Range: 1.4x multiplier Movement Speed: 85 (Min) to 125 (Max)
Skill Experience Modifiers Hardware is focused on infiltration and technical recovery. Bonuses: Stealth, Athletics, Robotics, Engineering Penalties: Labouring, Field Medic

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