Mod «Recruitable Prisoners - with dialogue (pls read description)» for Kenshi

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This mod allows you to recruit captured prisoners after disarming them. The chance of joining is low, and many characters have specific conditions that must be fulfilled before recruitment. A cooldown of approximately one in-game hour applies between most recruit attempts. As a result of enabling recruitment, some races become playable in a new game.

To use this mod, you must build prisoner cages within your base. Locate an NPC, knock them out or attack until unconscious, then place them in a cage. Initiate dialogue when they are awake and follow the dialogue tree to fulfill their requirements for recruitment.

Known Bugs:

  • New recruits may not automatically take food from storage. Save and reload to fix.
  • Turret gunners may shoot at new recruits. Save and reload to fix.
  • Crossbow users may shoot at new recruits. Save and reload to fix.
  • The «Kidnapped» tag may persist after recruitment. Pick up the character and put them back down to clear it.

Required mods: 256 Recruitment Limit

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