Mod «Social lives (Holy Nation) ENG» for Kenshi

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«Social lives (Holy Nation) ENG» adds depth to religious and social systems in Kenshi for the Holy Nation faction.

Temples become active community centers with an Abbot present, offering:

1. Weekly Prayer – Volunteer once per week to gain reputation; prayers differ by gender.  

2. Donations – Support charity and holy troops; reputation increases slightly based on donation amount to prevent imbalance.  

3. Free Kitchen – Receive food at temples when out of money; cooldown applies.  

4. Existence Label – Required to bring non-humans into Holy Nation territory; purchasable from priests with +30 reputation. Inquisitors enforce this rule.  

5. Become a Priest – With high reputation, speak to the Abbot to join the clergy and access unique options, including skipping prayer days.

Interrogators patrol cities and roads with detection dogs to catch allied players smuggling contraband or lacking proper non-human tags. Resistance damages reputation.

Pilgrim groups led by traveling priests move through Holy Nation lands. They pray, accept donations, offer aid, and can revitalize player camps. Priest characters get extra dialogue.

Heralds announce major world events, deaths of notable figures, shop promotions, and regional news—over 50 custom lines included.

Mercenaries now cost ~1000 kat/day. Two new groups appear: Saints of Staks (standard enhanced mercenaries) and Skin Hunters (elite riflemen trading skins, common near Skornyak Edge).

Prosthetics are no longer ignored by allied Paladins—they trigger hostility and reputation loss upon detection.

Tithes may be requested after temple visits at player camps. Payment boosts reputation; refusal causes a minor penalty. Amount scales with player wealth.

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