Mod «ProBallistics» for Teardown

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ProBallistics mod for Teardown overhauls ballistic simulation with advanced physics and enhanced visuals.

Core Features

Projectile Physics

— Gravity

— Drag

— Inertia

— Recoil

— Material-dependent penetration and ricocheting

Special Effects

— Sparks & Embers

— Smoke, Dust & Fire

— Explosions & Shrapnel

— Hit Marks on surfaces

Vision Modes

— 2x Night Vision

— Thermal Vision

— LIDAR

— Missile POV

Automated Anti-Air Systems

— Phalanx

— Iron Dome

— Patriot

Extensible Munition/Armory Systems

Easily adaptable weapon systems allowing for future additions and customization.

Commander Plane

An operable aircraft equipped with a wide range of devastating weaponry.

Armament

— M134D 12.7mm (FMJ / AP / Incendiary)

— GAU-8/A 30mm (DU / HE / Air Burst)

— Unguided Rockets (40mm / 50mm)

— Guided Rockets (100mm / 150mm, HE / HE[POV] / FRAG / Shape Charged)

— Missiles (200mm+, BunkerBuster / Exoset / Tomahawk[POV] / Jericho)

— Tactical Support (150mm / 450mm / 500mm / 550mm, BM / HSBM / MIRV)

Integrated Systems

— Advanced HUD

— Autopilot

— Remote Targeting

— Layered Attack Planner

— Flight Stabilization

— Gimbal Camera

— Virtual Aim Assist

Customisable Keybindings

Press F2 for a full listing in-game or edit them in mod options.

TIPS&FAQ

— After changing weather via options or a mod, press CTRL+U (or any key you setup for environment settings) to refresh environment base settings so NightVision and other vision modes work correctly.

— Anti-Air turrets are automated and will intercept ProBallistics rockets that are in range. They won't target vehicles.

— Commander Plane is one of the tools (6th group).

— F2 shows current keybindings.

Version 15.02.2026: Download


Version 28 Nov, 2025: Download

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