Mod «Botanophobia» for Barotrauma
This mod expands on the gardening gameplay in Barotrauma by introducing new hazards, risks, and rewards associated with plant-based content. It features a new job, unique weapons, crafting stations, and creatures designed to enhance the experience of managing flora on your submarine.
- New Job: The Botanist is a medical-focused plant specialist equipped to handle new hazards. Starts with high Medical skill (25-40) and includes a mask, suit, watering can, planter, seed bag, and handbook.
- Unique Weapons: The Chemical Sprayer and Canister Launcher use gas canisters for combat. The sprayer deals focused damage over time, while the launcher provides area-of-effect damage for area denial.
- Gas Canisters: Includes Chlorine, White Phosphorus, Hydrogen Cyanide, Agent R (Raptor Bane), and Carbon Monoxide.
- New Crafting Station: The Botanist Distiller allows production of botanist-specific items without occupying the fabricator. Most items can still be crafted at a standard Fabricator.
- Gardening Items: Adds Sprinklers, Incinerators, Power Planters, Industrial Planters, Organic Fertilizer, Hazard Crates, and more.
- New Seeds: 14 new seeds across 4 tiers of danger, each with unique growth behaviors, hazards, and produce.
- Seed Research: Discover Unidentified Seeds from monsters or shops and analyze them at the Seed Research Station.
- Custom Creatures: Introduces the Mushroom Man, Paralysis Maggot, and the Maggot Man (husk transformation).
- Talent Tree: Features 3 specializations with 4 tiers each, plus a common pool of talents.
- Language Support: Includes full Simplified Chinese translation.
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