Mod «GM Menu» for Barotrauma
GM Menu is a next-generation custom multifunctional menu made for people who are not satisfied with vanilla limitations and want an actually useful GM tool. It is designed as a complete system with a proper interface, convenient navigation, and a focus on being something you can actually use.
What the menu includes:
- Custom GUI
- RMB Menu — the keybind can be configured in the ESC menu, under the GM Menu tab. The RMB menu is a context window that lets you edit map objects in real time — players, electronics, the environment, the submarine, and more — through a right-click context menu.
- Reports, moderation, and server control (the report system is still in development and will be added later)
- A foundation for creating scenarios — Trigger Node and Marker Node. Trigger Node performs configured actions when someone enters its radius. Marker Node makes specific NPCs within a certain radius move toward its position.
- A proper and convenient interface instead of console and chat commands
- The first real-time SpawnSub system of its kind, with its own limitations (players who join the server after a submarine has been spawned may crash until that submarine is removed from the round or the round ends)
GM Menu is made for servers where high-level GM control and system versatility matter — running events, monitoring players, creating mechanics directly in-game, and avoiding the need to dig through the console. Suitable for admins, event hosts, content creators, and people who need a proper game management hub.
The mod is actively evolving and gradually gaining new systems. The focus is on making every tab and every function feel like a finished tool.
GM Menu is serverside. Access is only obtained via being host or having console commands permission on server. C# and Lua enabled is required to use this mod.
Required mods: Lua For Barotrauma
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