Mod «Walter & Woby Expert Overhaul» for Don't Starve Together
This mod provides a complete, configurable overhaul for Walter and Woby in Don't Starve Together, giving players full control over their stats, mechanics, and survival capabilities. It addresses issues such as excessive sanity loss from damage and improves Woby's reliability as a mount and light source.
Key Features:
- Balanced Slingshot Fire Rate: Choose between Normal, Fast, Rapid, or Insane fire-rate settings for smoother combat.
- Configurable Sanity Loss on Hit: Scale down or completely negate Walter's sanity penalty when taking damage.
- Woby Speed Synergy: Gain a strong mounted speed boost by using a Walking Cane, Lazy Explorer, or Magiluminescence while riding Woby.
- Bigger Woby Hunger Pool & Slow Drain: Keep Woby big and rideable for longer periods without constant feeding.
- Dynamic Mount Lighting Source: Woby emits a warm glow, and the light transfers to Walter more reliably when mounted.
- Slingshot Multipliers & Range: Scale ammo damage and extend attack range to match your preferred playstyle.
Mod Configuration Guide: Access the gear icon in your Mods menu to customize settings.
Walter Settings:
- Max Health/Hunger/Sanity: Fully customizable stat pools.
- Sanity Loss on Hit (%): Adjust from 100% down to 0%.
Woby Settings:
- Woby Speed Buffs: Enable mounted speed bonuses from Walking Cane, Lazy Explorer, and Magiluminescence.
- Woby Light Intensity: Options include Off, Low, Medium, or High.
- Hunger Controls: Adjust Max Hunger and Drain Rates, including a Freeze option.
Slingshot Settings:
- Slingshot Fire Rate: Set levels to 1x, 1.5x, 2x, or 3x.
- Slingshot Damage Multiplier: Multiply projectile damage by 1x, 1.5x, 2x, or 3x.
- Slingshot Range: Choose Normal (10), Long (15), or Sniper (20).
Frequently Asked Questions:
- Does it work with Walter’s Skill Tree? Yes, the mod is designed to work alongside Walter’s updated systems.
- Does it work on existing worlds? Yes, it can be used on existing worlds.
- Do my friends need to download it? Yes, all clients must have the mod enabled to connect properly.
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