Mod «[42.13] Zed's Better FPS» for Project Zomboid

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[42.13] Zed's Better FPS for Project Zomboid improves frame rate by reducing rendered tiles via adjustable render distance settings.

Features:

— Adjustable render distance from 24x24 to 312x312 tiles

— Reduces rendered tiles to improve FPS performance

— Uncapped FPS control with tri-state configuration (Default/Force Uncapped/Force Capped)

— Runtime patching using ZombieBuddy framework

— Configurable through mod options menu

What it does:

Allows FPS optimization in Project Zomboid through two settings:

— Render Distance: Adjust rendered tile count for better performance

— Uncapped FPS: Control uncapped FPS with tri-state configuration

Render Distance Options:

— Default: Game’s standard calculation (typically 152x152 tiles)

— Minimum: 24x24 tiles

— Maximum: 312x312 tiles

— Mod Default: 104x104 tiles – optimized for ~95% screen coverage at 2336x1460 resolution on minimal zoom

Uncapped FPS Options:

— Default: Keeps current in-game setting

— Force Uncapped: Enables uncapped FPS

— Force Capped: Disables uncapped FPS

Uncapped FPS changes apply immediately. Reload your savegame after changing render distance for changes to take effect—the render engine initializes at load time.

Requires: ZombieBuddy framework.

Version 23.04.2026: Download


Version 21.03.2026: Download


Version 13.12.2025: Download

Tested on
Project Zomboid
  • Build 42
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