Mod «Buildable Fuel Pump» for Project Zomboid

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Build your own fuel pumps with fully configurable resource requirements. This mod turns the cloned pump setup into a proper buildable vanilla FuelPump with a 2-tile gas station layout and sandbox-driven recipe tuning.

Key Features:

  • Complete Sandbox Customization — Adjust skill requirements, tool consumption, and material costs via sandbox options
  • Vanilla FuelPump Logic — Uses the vanilla fuel system
  • 2-Tile Gas Pump — Uses vanilla gas station tiles for a proper pump footprint

What You Can Configure:

Skill Requirements:
• Metal Welding Skill (0-10, default: 5)
• Mechanics Skill (0-10, default: 2)

Tool Consumption:
• Blow Torch Uses (1-20, default: 4)
• Welding Rod Uses (1-20, default: 4)

Material Amounts:
• Tire Pump (0-10, default: 2)
• Metal Pipe (0-40, default: 8)
• Sheet Metal (0-20, default: 8)
• Screws (0-200, default: 60)
• Scrap Metal (0-50, default: 10)
• Metal Bar (0-20, default: 4)
• Small Sheet Metal (0-30, default: 12)

Default Requirements:

Skills:
• Metal Welding: Level 5
• Mechanics: Level 2

Tools:
• 4x Blowtorch uses
• 4x Welding Rod uses
• 1x Screwdriver (kept)

Materials:
• 2x Tire Pump
• 8x Metal Pipe
• 8x Sheet Metal
• 60x Screws
• 10x Scrap Metal
• 4x Metal Bar
• 12x Small Sheet Metal

Implementation Notes:

  • The recipe is patched at runtime from sandbox values through `recipe:Load()`
  • Placed pumps spawn empty instead of inheriting a random starting fuel amount (Does not apply on infinity setting)
  • The recipe patch is applied on world load, so sandbox changes require a restart to take effect

W900 Tanker Compatibility done. Useful for long-term bases, gas station replacement setups, and servers that want tighter control over late-game fuel infrastructure.

Technical Information:

  • Workshop ID: 3722348177
  • Mod ID: BuildableFuelPump
Tested on
Project Zomboid
  • Build 42
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