Mod «Building Queue» for Project Zomboid

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Queue up multiple building placements while one is still in progress. While the build window is open, every click reserves a queued placement instead of being rejected. When the current build finishes, the next queued action runs automatically.

Features:

  • Configurable maximum queue size (default 5, range 1-20).
  • Cumulative material check — clicks are only admitted if you have enough materials for the new placement plus every already-queued placement.
  • Surface validation — queued tiles are blocked from each other so you cannot stack a crate on a pending crate.
  • Vanilla validity respected — clicks fall through to vanilla isValid before being queued.
  • Floor highlights for queued tiles plus a compact 'Build queue: N' HUD count (both toggleable in Mod Options).
  • Vanilla server-side validation remains authoritative; the queue is admission/feedback only on the client.
  • Queue clears on player death and on disconnect; closing the build window lets in-flight builds finish naturally.

Technical Information:

  • Workshop ID: 3724301960
  • Mod ID: BuildingQueue
Tested on
Project Zomboid
  • Build 42
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