Mod «Reactive Sound Events» for Project Zomboid
Reactive Sound Events
A complete overhaul of the meta-event system. Sounds now react to the world, spawn physical scenes you can investigate, and tell a story through a new survivor radio station. The sounds adapt to time, weather, location, and your playstyle.
When you hear a distant sound, something actually happened there. Go find out what—if you dare.
Scene Types
- Gunfight: Battle aftermaths with weapons and ammo.
- Vehicle Crash: Wrecked cars with lootable trunks and gloveboxes.
- Campsite: Campsites and evidence of other survivors.
- And more...
On-Screen Sound Indicator A directional marker shows where the sound came from. It is customizable and also appears when you enter a scene radius.
- Directional: The marker points toward the sound source.
- Customizable: Adjust color, opacity, and duration in Mod Options.
- Scene Radius: Appears when you get close to a scene.
Knox Relay Radio – 99.8 MHz Tune in to hear broadcasts from Marcus, Jenna, and Ray—three survivors with unique personalities and struggles.
Broadcast Schedule
- 7:00 AM — Morning show with survival tips and skill lessons.
- 1:00 PM — Midday broadcast with scene reports and story updates.
- 7:00 PM — Evening broadcast with scene reports and story updates.
Radio Features
- Tactical Intel: Hosts report coordinates of nearby scenes. Right-click your Radio, Walkie-Talkie, Ham Radio, or vehicle radio to Mark Intel on your map—with custom icons and animation feedback.
- Learn & Survive: Listen carefully. The hosts share tips that can teach your character new skills.
- Evolving Narrative: Follow their story across 90+ in-game days as they adapt and survive in the Exclusion Zone.
Character Reactions Your character reacts realistically to sound events:
- Panic: Loud events raise panic levels—cowardly characters are affected more.
- Wake Up: Nearby events can wake you—insomniacs beware.
- Zombie Hearing: Zombies hear these sounds and may investigate.
- Adaptation: Veteran survivors (high days survived) panic less than new characters.
Features
- 7 Event Types: Gunfight, Gunshot, Scream, Vehicle Crash, Animal, Weather, Zombie.
- Physical Scenes: Investigate real event aftermaths.
- Visual Sound Indicator: See where sounds originate.
- Knox Relay Radio: In-game broadcasts with intel and story.
- Deep Configuration: Over 50 sandbox options to customize every aspect.
Compatibility
- Requires Build 42.13 or newer.
- Multiplayer supported, but:
- Scenes are singleplayer only for now.
- Radio feature is currently buggy in multiplayer and will be fixed later.
Mod Compatibility
- Weapon Mods: Automatically detects and adds modded ranged weapons—no setup needed.
- Vehicle Mods: Automatically detects and adds modded vehicles—no setup needed.
Technical Information
- Workshop ID: 3656190498
- Mod ID: ReactiveSE
| Tested on | |
|---|---|
| Project Zomboid |
|
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